Last weekend, World of Warcraft private server Elysium planted a single, awful seed. Server organisers coated one in-game item with a highly infectious virus. Within 24 hours of first infection, it had spread to over 7,000 players. This was Pandemic in Azeroth, an attempt from one fan project to deliver actionable real-world advice on surviving the Covid-19 pandemic to World of Warcraft’s fantasy denizens.
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