Dienstag, 14. April 2020

Minecraft's official ray-tracing update launches in beta this week

I’ve spent countless hours fiddling with Minecraft’s player-made shaders, trying to illuminate my builds with blinding lights to distract from their overall shonkiness. Mojang’s first step into making that sort of rendering official is coming this Thursday, bringing global illumination, shiny reflections, and more. There are a couple of requirements, however.

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