Donnerstag, 20. Juni 2019

‘When you feel lonely you always feel excluded' – Sea Of Solitude's writer on loneliness and metaphors

You probably remember the reveal of Seal Of Solitude at E3 in 2018 because of CEO Cornelia Geppert’s excitement and sincerity when presenting the game. Geppert is self-effacing about it, and told me it was surprising to her that people responded that way.

“The actual developers of course are always passionate about their project!” she said. “I think it’s normal when you do your project that you need to be passionate about it in order to make it good.”

(more…)



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