If the gods are real, then they’re either impotent or pricks. I’m not proselytising: I’m describing the (open) world of Tenderfoot Tactics, a turn-based combat game where you’re a goblin sailing away from your island home of nasty fog because you got goaded into adventure by a possibly malevolent (but definitely patronising) spirit. Then you go about attacking people with abilities that don’t have miss chances, but do impact the battlefield in novel ways. Water runs down furrows, fire spreads, sight-obscuring grass grows. That sort of thing.
It’s pretty and interesting and you should watch the trailer below.
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