If your entire game is about munching other creatures as an increasingly super-powered shark, it’s important to get the chomp noise right. I’m talking about Maneater, Blindside Interactive’s upcoming sea dog sim*, which they describe as “GTA but you’re a shark”. Based on the hands-off demo I saw at E3, I’d say that’s a bit silly.
But reader, they’ve absolutely nailed the chomp noise.
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