If you’re interested in the making of your gamesausage, do have a look at Gamedev.world this weekend. Starting today at noon, it’s a new free game developer-focused conference with 35 talks over three days in multiple languages, all streamed online. Subjects on the schedule include Pathologic 2‘s questlog, designing multiplayer games to avoid awfulness, the making of Gris, tools, the faux-2D art of La-Mulana 2, free-to-play monetisation, collaboration in audio design, local independent development scenes, how to set up a games studio… a whole lot. For free. By professionals. That’s neat.
from Rock, Paper, Shotgun http://bit.ly/2WYnyqJ
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