When Sam Barlow released murder mystery game Her Story in 2015, he probably didn’t expect to get a two-page spread in Le Monde about this three-hour FMV game. Her Story worked because it was simple. You had a fictional desktop and a search engine that would bring up videos of an ongoing police interview. When you typed in “dead” or “argument”, you’d get a video of the main character, Hannah, answering the questions of an unseen detective, with those keywords somewhere in the testimony. A search bar ‘em up.
This year we’re getting a follow-up called Telling Lies. It’s not a sequel, but the same idea: a search bar and a bank of videos. It’s not clear what the big lies of the title are, but we can clear up another mysery right now. Why has it taken Barlow this long to come back to a formula that was so obviously good?
from Rock, Paper, Shotgun http://bit.ly/2FgcpeH
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