Dienstag, 13. März 2018

Iron Harvest puts an alt-history spin on Company of Heroes

Iron Harvest

If you’re the kind of history buff who also likes big stompy warbots, you’ve probably seen the art of Jakub Różalski around. His most famous work depicts an alternate 1920s where a technological boom after the first world war led to the early development of gas-guzzling mechs, often depicted standing incongruously amidst otherwise-idyllic farmer’s fields.

The 1920+ setting (as it’s officially known) has already been used in the board game Scythe, but King Art Games (Battle Worlds: Kronos, The Dwarves) have loftier goals for the concept. With Iron Harvest, they seek to adapt these artworks into a single-player, campaign-focused RTS in the vein of Company of Heroes. They just need some extra money to do it, and (ideally) implement multiplayer.

(more…)



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