The mutant spider queen ripped through another building and I knew my team was dead. This didn’t bother me, I’ve played enough of nu-XCOM to accept the loss of humanity’s last hope. But there’s something more unsettling than being impaled by a large arachnid in Phoenix Point. Its the game’s uncanny and unnerving resemblance to its XCOM cousins. It’s like seeing a doppelgänger of your mate suddenly appear behind him, walking to the bar. You sit there stuttering, looking over his shoulder, wondering who’s really sitting in front of you. (more…)
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