So much of AI in games is smoke and mirrors, designed to create the impression of intelligence. Characters moving around navigation node-maps hand placed by developers, seeking cover behind whatever objects the level designers have marked as the most dramatic looking place to hide.
SEED (Search for Extraordinary Experiences Division) are a research group with EA that – among other things – are experimenting with a different, much more organically grown form of AI. After six days of Battlefield One training, their neutral net-spawned little soldier men do seem to have developed something of a life of their own.
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