When Warframe set up shop in 2012, it was a simple thing. A few rooms, a few baddies, and a good helping of backflips. But with each update bringing increasingly fanciful new designs, the free-to-play slasher’s oldest hallways are starting to look rather dusty. That’s why the devs are unpacking their toolkits for a little bit of D.I.Y – re-imagining the game’s ancient Corpus environments to meet modern Warframe’s lavish expectations.
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