Sonntag, 24. Mai 2020

The Sunday Papers

Sundays are for trying not to complain about how lockdown makes writing these intros much harder, because that would be ridiculously callous and self-centred. Here’s the best writing about videogames from the past week.

For his blog, designer Robert Yang distilled the good and the bad from Gears Tactics and Horizon’s Gate into succinct design lessons. There’s some sharp analysis here, even though it’s only written in note form. I hope other devs are listening.

(more…)



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