Montag, 14. Oktober 2019

Wot I Think: Felix The Reaper

Felix The Reaper is a master of distraction. Instead of making him rush to move shadows about so he can set up elaborately fatal traps, all I want to do is watch this chubby lil’ reaper bust endless moves to the beat of his Walkman. and I mean moves: it would be ridiculous to call these “idle animations”, because this groovin’ dealer of death simply never quits. He’s a non-stop boogie machine, and watching him strut his stuff across the game’s tiled puzzlescapes is easily the most charming part of it all.

But as I said, it’s all a distraction: a cute but cunning smokescreen to hide what’s otherwise a fairly mundane, and often frustrating, puzzle game. There are some great ideas here to be sure. Even so, readability issues, an over-reliance on harsh speedrun requirements to unlock later levels. and a general failure to build on the game’s key puzzle elements in satisfying ways ultimately makes Felix feel more damned than divine.

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