Though I played and enjoyed Tom Clancy’s Ghost Recon Wildlands, I avoided Tom Clancy’s Ghost Recon Breakpoint like it was Tom Clancy’s Ghost Recon Racist Uncle At A Party. The build-up to its release did not do a good job of making me want to wander tactically through some forests with a friend, and our review gave me little reason to overrule that.
A lot of people shared that apathy with me. Launch sales figures were “very disappointing,” Ubisoft said, but they’re at least setting out on a mission to fix it, and to create “a more radical and immersive version of Ghost Recon Breakpoint”.
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