One of my most pleasant RPG surprises of last year was Tower Of Time, a tactical fantasy dungeon crawl. There’s bits of Baldur’s Gate in its real-time (with slow-mo) combat, a bit of Darkest Dungeon in its character and town management, and a bunch of ideas all of its own. It’s an unusual beast, and in order to entice some folks who might have otherwise overlooked it, Event Horizon have rolled out a major update today adding two new play-modes – a story-light dungeon crawl mode, and a gruelling permadeath challenge, each with leaderboards. The game is also half off on GOG and Steam, and there’s an update trailer below.
from Rock, Paper, Shotgun http://bit.ly/2G8opjD
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