Some might say that BattleTech‘s meta-game is the strategy layer – all that base-building, mech-fixing’n’fitting, pilot management and parts-shopping required to ultimately create an unstoppable army of heavy metal death. Those people are dead wrong. The overarching goal of BattleTech, the true purpose of its turn-based fights and base management alike, is that you gotta catch ’em all.
By which I mean, you gotta kneecap ’em all.
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