Some say that synthwave aesthetics are overplayed, but I’d argue that it’s one of the best trends to hit gaming. A whole new excuse to have catchy synth music, bright complimentary colours, clearly defined visuals and explosions of neon particles every five seconds. Upcoming arcrobatic speedrunning platformer Rifter takes all of that and adds grappling hooks to the mix, which sounds like a good time to me, at least.
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