Freitag, 18. Mai 2018

The making of Minit: how constraints led to an indie gem

making-of-minit-header

“So we kind of said this is a one time thing. We’re all coming together to work on this one project.”

That sentiment is very much the spirit of Minit itself. The adventure game where you’re stuck in a loop and each life lasts sixty seconds is all about doing as much as you can in the time given to you. It’s a magic gem of a game, small and focused. A playthrough will probably only last a few hours but every minute of it will stick with you.

For developers Jan Willem Nijman and Kitty Calis, it was an opportunity to get away from larger projects and do something completely different. Though Minit started out quite differently from the game we have now, with a game jam back in 2012 where Cartoon Network put the Adventure Time IP in the hands of creators. (more…)



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