So, then. Disco Elysium, like Planescape: Torment, or even Fallout or Arcanum, is an isometric RPG with a lot of text. You, an alcoholic, probably drug-addicted cop in early middle age, wake up to face a new partner, a lynching that needs solving, and an apocalyptic hangover that has wiped your memory. So, you start the work of learning… well, everything.
I managed to stumble through solving a murder as an amnesiac alternate-’70s detective in much less than the 60 hours ZA/UM have set as their “back of the box” number for a complete run, although I don’t doubt that there are that many hours of entertainment (and more) to be had in it. Just not all during one playthrough.
from Rock, Paper, Shotgun https://ift.tt/32lDB56
via IFTTT
Keine Kommentare:
Kommentar veröffentlichen