“People have returned to Appalachia in droves,” proclaim the patch notes for Fallout 76’s Wastelanders expansion, in what is both a reasonable summary of the troubled RPG’s third free expansion and, I suspect, a spirited attempt at self-fulfilling prophecy. Of all the gripes players (including this guy) had with baseline F76, by far the most prevalent was that it felt abandoned at launch. With human NPCs present only as voice recordings left by the long-dead, and a maximum player population of 24 per server, the game worked well as a mood piece about post-apocalyptic emptiness, but not so much as a fun time.
But in fairness to Bethesda, they immediately began steering Fallout 76 back towards warmer, more populated waters. Now, after a year and a half of work, the proof-filled pudding is served. And since it’s landed on steam too, widening its reach considerably, Bethesda are no doubt hoping a proverbial drove of players who gave it a miss 17 months ago will be coming back for a taste. But will it be to their liking?
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