Dienstag, 21. April 2020

HTC Vive Cosmos review: the modular VR headset with all the right ideas

HTC Vive Cosmos review

VR headsets have always been quite an expensive proposition for a lot of people. Oculus may have been slowly driving down the price of VR over the last couple of years with their PC-based Rift S headset and standalone Oculus Quest, but HTC’s Vive headsets have remained firmly at the higher, more prohibitive end of the VR gaming pool ever since the very first Vive came out in 2016. At first, it was all to do with delivering a superior experience to Oculus’ respective headsets thanks to HTC’s superior tracking technology, room-scale VR and higher resolution display, but the onward march of technology has meant that upgrading a Vive headset has become increasingly more costly with every new iteration.

The HTC Vive Cosmos attempts to rectify that problem with its modular faceplate design. Instead of having to chuck out the entire headset when a new one comes along, all you need to do with the Vive Cosmos is buy a new tracking faceplate and snap it onto the front. It’s a brilliant idea in theory, and one that’s just beginning to come to fruition with the upcoming release of the even cheaper Vive Cosmos Play and the more advanced Vive Cosmos Elite headsets. I’ll be reviewing the HTC Vive Cosmos Elite in a separate piece very shortly, but needless to say, buying a new faceplate for £200 / $200 is a lot easier on the wallet than shelling out almost a grand for an entirely new headset. Is it an ecosystem worth buying into, though?

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