Castle Crashers was, like predecessor Alien Hominid, a beautifully animated, arcady, 2D scrolling beat ‘em up by The Behemoth. It eventually made it to PCs in 2012, although it was out on console in 2008. Curiously, however, I know for sure that I played it in 2007 – I guess it must have been a demo, or something. But good grief, what a vivid memory I have of playing it. Yep, that’s right – prepare for another wild swerve off the road of talking about the actual game, and into the rugged backcountry of soul-rummaging reflection.
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