Freitag, 21. Februar 2020

Wot I Think: The Suicide Of Rachel Foster

If you couldn’t tell from the title, The Suicide Of Rachel Foster makes sure you know it’s about proper issues with one of them big content warning screens up front. Normally these feel a bit like grandstanding. There are sensible ways to deliver content warnings, and a game signposting that it is extremely serious business in massive white letters on a black background usually means that, in reality, the contents of it are pretty milquetoast.

I would have said that about The Suicide Of Rachel Foster too, at least based on the bulk of the game. It’s a decent enough first person explorey mystery along the lines of Firewatch or Gone Home, but, you know, not as good as either of those. Then, in the last half hour or so, it goes properly off the rails and the content warning is proven necessary. Not in a good way.

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