Samstag, 29. Februar 2020

Priceless Play — 29 February 2020

I love a stylish game. Style, as so many fashion icons like to remind us, is an enduring sense of individuality and seemingly effortless flair. Of course, it is not so easy to discover one’s own style. It requires a clear conviction in one direction or another, and the consistent dedication to maintain it. Honing a specific style across a video game’s entire development cycle can be difficult, especially when there are dozens of people on an art team. For this reason, allow me to hold up a few slices of the independent games scene as an ineffable example of style.

I’ve been pretty vocal about my love for the stylings of devs like Sokpop, Jenny Jiao-Hsia, Blendo Games, Studio Oleomingus, and Kitty Horrorshow, among many others. Here are some fresh styles — old and new — that I found this week on the ol’ internet. Here you’ll find bubblegum pastels, uncanny environment horror, folktales, 1980s VHS tapes and back again. It’s good.

(more…)



from Rock, Paper, Shotgun https://ift.tt/3cfe5UN
via IFTTT

Keine Kommentare:

Kommentar veröffentlichen