This is the story of a journey’s end. But no homecoming can have meaning in isolation from the voyage that preceded it. This is why offering some critical judgement upon the fifth and (as far as we know) final Act of the interstate dream odyssey that is Kentucky Route Zero is an exercise in absurdity. It cannot be separated from what came before, nor from how the long years of waiting altered its place and power in memory. It also, perhaps, cannot be separated from how the world has changed during those long years.
So the following must be about all of those things, and not just the final moments of a landmark in videogame storytelling. To call Act V a climax, or a finale, or a denouement, is incorrect. Unexpectedly short and sharp, yet still wide of focus, it’s more of an epilogue to a decade-long journey which reached its final destination three and a half years ago.
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