Samstag, 18. Januar 2020

Ubisoft's revamped editorial board want to stop stagnation in their games

Pop quiz, readers. If I say Ubisoft, what’s the first thing that comes to mind? Massive, systemic open worlds? Towers wot you climb to unlock the map? Extensive skills trees and an apolitical approach to politically charged themes? France? For the last 20 years, everything that makes a Ubisoft game tick has been decided by a Paris-based editorial board.

As it happens, having a select group of designers and producers in a France deciding your multi-national publisher’s every move results in a bunch of games that may feel a little too familiar. In an attempt to fix an arguably tired formula of sneakin’, climbin’ and stabbin’, Ubisoft are revamping their editorial team to give their catalogue a shake-up.

(more…)



from Rock, Paper, Shotgun https://ift.tt/38iB8uR
via IFTTT

Keine Kommentare:

Kommentar veröffentlichen