Montag, 13. Januar 2020

Star Trek: Judgment Rites is a joyful anachronism from an impossible past

The shock doesn’t wear off. Before you all departed for Christmas shore leave, I wrote about returning to the peculiarly named Star Trek: 25th Anniversary Edition, wherein I expressed the complete bizarreness that comes with hearing the original cast of the TV show reunited to voice, of all things, a point-and-click adventure game. Everything about that just seems so utterly anachronistic today, and yet in its June ’92 release it just made sense. It probably still made sense by November ’93 when the direct sequel, Judgment Rites, offered exactly same with prettier pictures.

It turns out, apart from the cancelled ’97 game Secret of Vulcan Fury, this was the last time the main cast were all together on one project. Which is kind of awesome, really. Kirk, Bones, and Spock, along with Scotty, Sulu, Chekov, and Uhura, all voiced by their proper actual actors (and Majel Barrett doing the computer this time!), in a bunch of new stories that feel like they could have been episodes of the original series. Hooray! I mean, with more idiosyncrasies than a conspicuously quirky people convention.

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