In Half-Life: Alyx you will be able to trap headcrabs, the prime nemesis of footlobsters, inside buckets. “It’ll move the bucket as it crawls around”, confirmed the Half-Life: Alyx team in yesterday’s Reddit Q&A, adding that “playtesters all keep reporting it as a bug”. I hadn’t given all that much thought to Half-Life: Alyx but this is honestly a game changer. It’s a little crystallisation of what a Half-Life VR game actually means; something I can clearly see myself doing and enjoying.
Lauren’s already reported that Valve are confident the game won’t be delayed, but I’ve scoured the AMA for other tasty titbits, such as the fact that the 80 people working on Alyx are the “largest single team” Valve’s ever had.
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