Dienstag, 14. Januar 2020

Failbetter on the unlikely success of Fallen London's first ten years

Last year, Failbetter Games moved to new offices near London Bridge. To the incautious, the building is a maze of identical white corridors and glass walled office rooms, punctuated by sleek break areas with helpfully labelled cupboards. I kept thinking it would be a terrible place to get stuck with a serial killer, especially because I only had a visitor pass and couldn’t open most of the maglock doors. I was visiting to talk about the 10th anniversary of Fallen London, the studio’s free-to-play browser game. It doubles as the 10th anniversary of the studio. Sort of. Within an acceptable tolerance, anyway.

It is a very modern office – the sort where each business based there has glass jars of mixed nuts, Smarties and Kit Kats, periodically refilled by the building managers. (Disclosure: I have eaten more than one of Failbetter’s free Kit Kats). It seems at odds with the tone of Failbetter’s games, which are all of a Victoriana, Steampunky persuasion. CEO Adam Myers restores that balance by saying “Do you have any interest in tea brewed in a pot?”

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