Ah, infrastructure — that boring, beautiful thing. Infrastructure is what makes the world go. It is all the things we prefer to ignore when everything is going right – everything from roads to electric wiring to massive water filtration systems. As soon as there’s a hiccup, however, that’s when infrastructure reveals itself to be the all-encompassing lifeblood of the universe. And sometimes it seems games are nothing but infrastructure: rules, lists, guidebooks, tutorials, manuals, mechanics. And oh my god, patch notes! When patch-notes aren’t trying to be overly kitschy and palsy, there can be such a rich story beneath. How was such-and-such figured out? Who encountered that bug? Oh man, there must be a story there.
Here are games that play with infrastructure, lists, and planning.
from Rock, Paper, Shotgun http://bit.ly/2IQuoec
via IFTTT
Keine Kommentare:
Kommentar veröffentlichen