Halo: The Master Chief Collection will make its way to PC soon, bringing the whole Halo series to this lovely platform. While I can’t wait, let’s be honest: the best one has been on PC this whole time. Halo: Combat Evolved hasn’t been bettered by follow-up installments, but the reasons for that are tricky to nail down. It popularised many things in first-person shooters, such as melee attacks, recharging shields, and the player only being able to hold two weapons at a time. These features became successful and influential shooter keystones, shared by the game’s sequels and eagerly adopted by an entire genre. But, after almost two decades (oh god, I’m withering into dust as I write), why is the first Halo the shooter that I’ve replayed at least once a year, every year, since its release?
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