We’re just five weeks from the launch of Conan Unconquered, Petroglyph’s ‘survival strategy’ game based on the famous barbarian fantasy setting. Up until now we’ve only had brief glimpses at how it actually works, though. We know it’s a traditional RTS (albeit single-player/co-op focused) by an experienced studio, but we haven’t seen much of what sets it apart. Today’s video breaks down its systems, including its escalating enemy waves, corpse-piles spreading disease outside your walls, and temples out in the wild to be raided for treasure. Take a look at it in motion below.
from Rock, Paper, Shotgun http://bit.ly/2VF9pPl
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