Capcom are laying a common grumble about Monster Hunter: World on PC to rest in a couple weeks, with the release of an optional HD texture pack. While the PC version of the game is the smoothest, nicest-looking way to play the enormous boss rush, eagle-eyed folks noticed that many textures in the PC release were slightly fuzzier up close than their console equivalents. Not a huge difference, but it was still visible. Capcom smoothed out some of this in last October’s update for the game, but will soon offer players with extra space and VRAM the option to crank everything up further.
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