There is an alien bird in front of me, and it is adorable. It’s all pupils and cuteness, a squeaking, big-eyed blob snuffling happily away at my feet. Or rather at the feet of Alex Hutchinson. He’s the creative director of Journey To The Savage Planet, and he’s guiding me through his new studio’s “optimistic and colourful” sci-fi exploration game. It’s about finding a new colony for humanity. About setting off on “a purely positive mission to get out there and find something for people.”
Hutchinson kicks the bird into the maw of a carnivorous plant, then cackles as the sated beast retracts to open up a new path. You don’t always need to visit other planets to find savagery.
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