There’s probably a word in German for it, but there’s a sincere delight in seeing something you Kickstarter backed (or nearly backed) several years ago re-appear, after you were positive that it had disappeared into the internet void forever. Last Year: The Nightmare was a title that obliterated its original fundraising goal by triple, and I remember being obsessed with the character dynamics in this asymmetrical multiplayer horror game. Today at PAX, we’re finally seeing the result of four years of development. I am as excited for this as I was seeing the title on day one.
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