The development of Close Combat: The Bloody First has lasted for as long as the war it depicts, but four years after its original intended launch date, Matrix Games’ World War II RTS is due to storm the beaches soon. As well as being the first 3D game in the series, it’s the first that’s been built in publisher Slitherine’s Archon engine, but more interesting is the focus on individual soldiers instead of faceless platoons. I recently tried to get to know them during a brief, whirlwind tour of ‘40s France, Italy and Tunisia.
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