The announcement of the Discovery Tour was a source of much rejoicing. Ubisoft’s Assassin’s Creed games have for many years built these extraordinarily detailed cities, that are swiftly disposed of as the series’ annual development cycle demands fresh urban grist for the mill. The recreation of Ptolemaic Egypt was by far Ubisoft’s most remarkable, and the idea of using it as an educational tool, a living museum of sorts, was well received.
In practice, Discovery Tour by Assassin’s Creed: Ancient Egypt (to give it its given name) is a peculiar thing, made with much ambition, but seemingly little understanding of how education actually works.
from Rock, Paper, Shotgun http://ift.tt/2opR1KQ
via IFTTT
Keine Kommentare:
Kommentar veröffentlichen