Wartile‘s very much caught our eye lately, what with its environments which resemble ornate boardgame pieces carved out out of very expensive wood and hand-painted by master goblin craftsmen. Were this a physical game on Kickstarter, it’d surely have racked up $900,000 within about three hours. As it is, we’re looking at a strategy-roleplaying game which sits in a slightly awkward place between turn-based and realtime. Behind that appealingly diaroma-like look, it’s about a game about two things: where you place your viking units and how frequently you activate cards which trigger MMO-like special abilities. It’s a curious mix of timers, spamming and collectormania, rather than the elegant and thoughtful strategy game its oh-so-tactile, chunky hexes suggest.
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