Today I’ve been playing the Sea of Thieves closed beta, which is available to invitees and anyone who pre-orders between now and Monday Jan 29, and offers a limited slice of Rare’s open-world, mostly multiplayer pirate game. As such, it’s a bit of a rum do.
Between the small playerbase for the beta and assorted missing features (held back until release so as to not spoil too many surprises, apparently), the experience so far is more ghost ship than cosmopolitan Caribbean. It’s not too hard to find a few mateys to avast away with, but rare to bump into anyone else on the high waters. You’ve got to fill the time somehow though, right? So here’s a clip of how it tends to go.
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