Dienstag, 24. November 2015

Thea: The Awakening Is A 4X Roguelike And Out Now

In spare minutes during the last day or so I’ve been trying to get my head around Thea: The Awakening [official site]. It’s a “turn-based strategic survival game.” It feels at times like a crossover between Civilization and my beloved NEO Scavenger, in that it’s a 4X but one in which you only ever have a single village and in which individual villagers have real value. But then its combat plays out as a card game designed by a programmer who worked on The Witcher 3’s Gwent, and your exploration of its world is marked by choose-your-own tales of Slavic mythology.

It is interesting. It seems quite good. And it left Early Access last Friday.

… [visit site to read more]



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