Assault the town. Bypass the town. Commit your reserve. Don’t commit your reserve. Wait for that Sherman Firefly to get into position. Don’t wait for that Sherman Firefly to get into position… The choices in computer wargames conform and comfort far more often than they challenge and discombobulate. Homo Grognardus is not used to having mess-tins of snow-melt thrown in his face, and Anglepoise lamps turned on his soul. Lifelong hex fiends like myself aren’t used to having our martial fun interrupted by awkward questions like “Do you want to join the Nazi Party?” … [visit site to read more]
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