Late last year, I reviewed a game called Deadnaut, which follows gangs of expendable fools exploring derelict vessels in space. Then they die. It wasn’t a big release and its combination of well-pitched glitchy graphics and palindromic doom mood only carried it so far, but I’m glad to have played it. Duskers looks like it’ll be exploring similar territories – murky, poorly lit ship interiors, seen through the optical equipment of drones sent to explore the darkest corners of a world gone dark.
from Rock, Paper, Shotgun http://ift.tt/1UbFGa3
via IFTTT
Keine Kommentare:
Kommentar veröffentlichen