Dienstag, 25. August 2015

Trine 3 Devs On Short Length & Cliffhanger Complaints: “There Is Nothing Left On The Table”

I often lament that game companies don’t tend to admit when they’ve ballsed something up – paralysed by fear that it’ll affect marketshare or boardmember confidence. Today, we get to see what it looks like when a successful but small developer puts their hands up, admits there’s a problem and explains why. Does it feel any better?

Trine 3: The Artifacts of Power [official site] is the game in question, and its shortness and unresolved story are the cause of the drama.

… [visit site to read more]



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