Freitag, 11. September 2020

Star Renegades review

A screenshot from Star Renegades showing a small crew of robots, mech warrior and floaty aliens on one side, squaring up against an enemy team with a sniper and someone on a big pink space motorbike on the right of the screen

There is a lot happening in Star Renegades. For a seemingly small game it throws an absurd amount of idea clay into the RPG kiln. What comes out of that fire is an impressive, if unwieldy, mosaic pot. You can easily spot pieces of other games. Into The Breach’s do-over storytelling, Grandia-esque timeline battles, a whiff of Shadow Of Mordor’s nemeses, and not-quite-Persona levels of relationship management.

But look on the work as a whole and Strenegades glitters in its own way. It’s Octopath Traveller with fewer cares, more self-awareness and angrier automatons. As a member of the turn-based, roguelite family it is far from perfect. But, I tell you what, it’s got moxie.

(more…)



from Rock, Paper, Shotgun https://ift.tt/32p5sEh
via IFTTT

Keine Kommentare:

Kommentar veröffentlichen