Montag, 2. März 2020

RPS asks: turn-based or real-time with pause combat?

Now that we’ve gotten a proper look at Baldur’s Gate 3, the ol’ war machines are firing up. Baldur’s Gate games from years of yore featured the combat shared by other Infinity Engine games—real time action with the ability to pause and dictate to your party. Baldur’s Gate 3, developed by those Larian folks of Divinity: Original Sin 2 fame, will have turn-based combat similar to Larian’s last big RPG. So then, which is better? Come hash it out, but please do so in an orderly, turn-based queue.

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