CCP, the developers of the famously complicated space MMO Eve Online, have taken a new approach to their updates in recent months. They’ve split each year into three-month ‘quadrants’, during which they’ll release smaller, more regular features and changes along a common theme – not unlike ‘seasons’ as used by many other online games.
The first of these quadrants, titled Fight Or Flight, began this January, and the last part of it, Loyalty to Lowsec, goes live today.
But what is a Loyalty To Lowsec? I sat down at a polite distance with Scott Rhodes and Joshua Bayer, Producer and Senior Games Designer respectively, to find out.
from Rock, Paper, Shotgun https://ift.tt/2JemB9b
via IFTTT
Keine Kommentare:
Kommentar veröffentlichen