Dienstag, 11. Februar 2020

Cloud gaming compared: are any of the services worth paying for?

It’s been a long time coming, but 2020 could be the year that cloud gaming throws off the shackles of its muddied past and finally lives up to its promise of delivering lag-free, blockbuster gaming without the need for bulky, expensive hardware. There are still plenty of kinks that need ironing out, but with the launch of Google Stadia, GeForce Now and the stream-an-entire-PC outfit Shadow, cloud gaming has never looked healthier or had more support from the industry’s big players. Sure, there’s still a faint whiff of OnLive and Gaikai’s rotting corpses lingering in the air, but for the most part it’s all pretty convincing.

The only big question remaining, then, is which of the big three is actually worth using? Is there such a thing as ‘the best cloud gaming service’? Or do all of them have too many flaws to make them worth bothering with right now? Let’s find out below, as I put Stadia, GeForce Now and Shadow head to head in the ultimate cloud gaming showdown.

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