Unwilling to stray far, thematically speaking, from my current plaything of choice, Strategic Command: World War I, my time away from hexagons this week has been spent sampling potentially complementary Great War fare. In search of the cranberry sauce for SCWWI’s Ottoman Empire, the mustard for its BEF, I’ve consumed a new flight sim with major deficiencies, two dirt cheap wargame DLCs that ultimately disappointed, and a mechanical puzzle game that could, had it been handled differently, have proved quite the time machine. (more…)
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