Inspired by a journey glitching beyond the world boundary of Red Dead Redemption 2, Ian MacLarty (the maker of Action Painting Pro and Catacombs Of Solaris) has created his own weird desert adventure to share with us all. Red Desert Render is a rolling landscape to explore with a few tasks to achieve and glitches to find. It’s pleasant enough as a walking simulator, and I thought it was at first, but it turns out unlikely-sounding objectives like changing outfit are real. Red Desert Render also has an idea every first-person game should copy right now: the ability to curl up into a ball at any time to just roll downhill.
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