Xbox have been doing rather well with accessibility lately. But as well-considered as things like the Adaptive Controller (and Logitech’s recently-launched suite of plug-in pads for the thing) are, getting into the game is only half the fight. This week, they released a set of accessibility guidelines which Microsoft say they formed “in partnership with industry experts and members of the gaming and disability community.
Dense with advice on everything from text display and UI navigation to input, the new resource aims to finish that fight getting game creators to consider all players, regardless of physical or cognitive capability, at all stages of development.
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